Context the pros knew it was the last quake con public didnt.
Rapha is an animal I got pretty decent at quake for low hours but in a pity duel he had vs me he got over 50-0 without really trying against me. My rail was at 89% accuracy but hitscan wasn’t going to make up for 20 years + of map control xD
These guys are harder and much more humiliating than aimbots .
You're neglecting important aspects of video games. The graphics card needs a certain amount of time to render each frame. Only then will it show up on your screen. With a 60Hz monitor and a game producing 50-70fps, the monitor and graphics card may get out of sync. Your monitor might be ready for a new frame, but your graphics card lags behind. And certain frames just take slightly longer to render.
A 120Hz can deal better with these asynchronicities. Higher refresh rates also prevent "Tearing", which happens when the monitor shows different parts of a frame at once. It is very noticeable with 60Hz monitors. Technologies like Vsync can deal these issues, but at the cost of latency.
With these competitive shooters, every ms of reduced latency counts.
Emil, if you're not someone who's played FPS games for years, your eyes aren't adapted to noticing high frame rates.
As an FPS gamer for 20+ years, the jump from 30 to 60 huge (33 to 16ms frame time) and the jump from 60 to 120 is also quite significant (16 to 8ms frame time).
So I guess I agree with you that you see diminishing returns above 120hz. I just upgraded to a 240Hz monitor from a 120hz monitor and while it is noticeable, it's definitely not as noticeable as the jump from 60 to 120.
To complicate things, you also have technologies like BFI which reduce motion blur by inserting a black frame every other frame. This massively reduces motion blur, but the industry is moving away from it in favor of higher Hz.
120 hz was night and day better for quake live and csgo og worth worth noting the sever ticked at 120, too at least with ESEA.
Even just on the desktop you can see the lack of ghosting of the mouse over 60hz.
240 vs 120 wasn’t the same upgrade .
Bottom line 120hz is new standard if cost isn’t a factor it’s not going to hurt.
If I recall correctly usairforce determined human eye is sensitive up to 1000 fps but I forget the methodology I think it was above average ability to tell faster vs slower .
You’re truly missing out by not having a high refresh rate monitor even if you don’t game. Just scrolling through webpages and even moving the mouse is such a fluid experience. Once you experience it you will never go back. For 4 years I used a 55inch 4K TV as a monitor despite playing serious FPS games like CSGO. Unfortunately it broke while moving to my new home
So I bought a 4K 32 inch 240hz QD-OLED monitor in June and I expected it to be an actual downgrade in experience but it isn’t. It’s just fantastic even for movies.
I think it depends on the type of game but I feel that 240 fps is much better for Clone Hero ( free guitar hero for PC) than 120 fps but I need to lower the resolution on my shitty laptop to get 240fps… Im just so upset I can't upgrade the ram on my new laptop to 32gb this prevented from running lots of software like AI run locally on my laptop and certain software that calculates PGS scores on DNA in linux
32gb is unsuable. I am at 256gb and I still run out sometimes. They finally released consumer motherboards with 256gb support, so it is now much cheaper. Before you had to get a server motherboard, probably with a Threadripper (what I have), very pricy.
Personal exposure is a factor. If all you’re used to is 30fps then 30 looks amazing.
Once you go higher going back is painful
https://youtu.be/bigsKVt2_sA
So sad that ended that was the first live quake con I watched and last .
Full match is worth a watch
Noobs don’t ever know about sv_tickrate.
PC games until recently had 120 in premiere shooters although now it’s very often 33 and lucky if you get 66.
Quake being dead means real aiming is also dead, and also knowing game engine and server side variables and mechanics.
https://youtu.be/ZU1GwIHRs9s
😎 that was me before Jew
Jab stroke
https://youtu.be/tU6v8C1pw8Y
There’s the full.
Context the pros knew it was the last quake con public didnt.
Rapha is an animal I got pretty decent at quake for low hours but in a pity duel he had vs me he got over 50-0 without really trying against me. My rail was at 89% accuracy but hitscan wasn’t going to make up for 20 years + of map control xD
These guys are harder and much more humiliating than aimbots .
You can 100% feel the difference between 60hz and 120 (or 144). It's very noticeable.
Emil, how about an article on the Danish government's eugenics programs in Greenland?
You're neglecting important aspects of video games. The graphics card needs a certain amount of time to render each frame. Only then will it show up on your screen. With a 60Hz monitor and a game producing 50-70fps, the monitor and graphics card may get out of sync. Your monitor might be ready for a new frame, but your graphics card lags behind. And certain frames just take slightly longer to render.
A 120Hz can deal better with these asynchronicities. Higher refresh rates also prevent "Tearing", which happens when the monitor shows different parts of a frame at once. It is very noticeable with 60Hz monitors. Technologies like Vsync can deal these issues, but at the cost of latency.
With these competitive shooters, every ms of reduced latency counts.
Emil, if you're not someone who's played FPS games for years, your eyes aren't adapted to noticing high frame rates.
As an FPS gamer for 20+ years, the jump from 30 to 60 huge (33 to 16ms frame time) and the jump from 60 to 120 is also quite significant (16 to 8ms frame time).
So I guess I agree with you that you see diminishing returns above 120hz. I just upgraded to a 240Hz monitor from a 120hz monitor and while it is noticeable, it's definitely not as noticeable as the jump from 60 to 120.
To complicate things, you also have technologies like BFI which reduce motion blur by inserting a black frame every other frame. This massively reduces motion blur, but the industry is moving away from it in favor of higher Hz.
Motion blur appears to be entirely eliminated at 1000Hz: https://blurbusters.com/blur-busters-law-amazing-journey-to-future-1000hz-displays-with-blurfree-sample-and-hold/
Your hitscan is dogshit on a 31.5 inch 60hz monitor I can tell you that .
You can hit what 15% LG vs bots ?
Clearly you didn’t play instagib.
120 hz was night and day better for quake live and csgo og worth worth noting the sever ticked at 120, too at least with ESEA.
Even just on the desktop you can see the lack of ghosting of the mouse over 60hz.
240 vs 120 wasn’t the same upgrade .
Bottom line 120hz is new standard if cost isn’t a factor it’s not going to hurt.
If I recall correctly usairforce determined human eye is sensitive up to 1000 fps but I forget the methodology I think it was above average ability to tell faster vs slower .
You’re truly missing out by not having a high refresh rate monitor even if you don’t game. Just scrolling through webpages and even moving the mouse is such a fluid experience. Once you experience it you will never go back. For 4 years I used a 55inch 4K TV as a monitor despite playing serious FPS games like CSGO. Unfortunately it broke while moving to my new home
So I bought a 4K 32 inch 240hz QD-OLED monitor in June and I expected it to be an actual downgrade in experience but it isn’t. It’s just fantastic even for movies.
I think it depends on the type of game but I feel that 240 fps is much better for Clone Hero ( free guitar hero for PC) than 120 fps but I need to lower the resolution on my shitty laptop to get 240fps… Im just so upset I can't upgrade the ram on my new laptop to 32gb this prevented from running lots of software like AI run locally on my laptop and certain software that calculates PGS scores on DNA in linux
32gb is unsuable. I am at 256gb and I still run out sometimes. They finally released consumer motherboards with 256gb support, so it is now much cheaper. Before you had to get a server motherboard, probably with a Threadripper (what I have), very pricy.
You have a 60hz monitor with a Threadripper, what are you doing bro.